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PROJECT GAMEBOY

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GENRE

Puzzle Game

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PLATFORM

PC

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ENGINE

Unreal Engine 5

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SOLO

DEVELOPED

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DURATION

4 Months & still on going

SUMMARY

Project Gameboy is a puzzle game inspired by Portal, Viewfinder and the retro games that many of us grew up playing. This device presents as a retro gaming handheld, however for some reason it mimics the players environment. The device and the world are linked, they affect each other. Using this device, the player must find a way to escape. 

Diegetic interfaces have always been an incredibly interesting feature in games. Communicating information to the player using in world and story elements to increase the immersion for the player. This project was created to explore this idea; diegetic interfaces are normally used as secondary features or UI elements. This game aims to use a diegetic interface in a dominant way, with the whole project revolving and influencing the core feature.   

CORE MECHANIC
 

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SECONDARY FEATURES
 

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PUZZLE LEVELS
 

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GAME DESIGN DOCUMENT SPECS
 

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SOFTWARE
 

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FUTURE DEVELOPMENTS
 

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LINKEDIN DEV LOG
 

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PROTOTYPE
 

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