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F125

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GENRE

Racing Game

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PLATFORMS

Console / PC

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ENGINE

Proprietary Software

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TEAM

30+

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DURATION

1 Year

SUMMARY

F125 is the latest in the Formula 1 series of games made by EA, Codemasters, and focuses on adapting the most season of Formula 1.

I had the pleasure of working on F125 during my placement year at EA Codemasters, and the experience has shaped me in ways I didn’t expect. Being part of a live, fast‑moving production taught me how to design, balance, and implement features. I learned how to communicate clearly across disciplines, how to iterate quickly under pressure, and how to make decisions that genuinely improve the player experience. It gave me confidence, industry awareness, and a much deeper understanding of what it means to contribute to a high‑quality product. ​

During my time there, I was responsible for: 

  • Designing and authoring the content for the Podium Pass and Item Store

  • Balancing and implementing the facility improvements within My Team 2.0

  • Implementing secondary narrative elements in the Story Mode, Braking Point 3. 

PODIUM PASS & STORE
 

>

MY TEAM 2.0
 

>

SECONDARY NARRATIVE
 

>

ACCOLADES
 

>

LINKS
 

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