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Fish Wars

Project Type: Solo / Game Jam
Software: Unreal Engine 4, Piskel

Fish Wars was a project I worked on for a Game Jam that lasted three days. The theme was UFOs and a secret second concept that had to be added to the game, but it would only be revealed on the day the game jam started. On the day, the secret was that the game must have a fish as a mechanic. 

My first thought would have been to make a fishing game with UFO, but I thought others might have done something similar. Therefore, I decided to make an arcade shooter where your goal is to destroy as many buildings and tanks as possible, but the tanks are armed with fish instead of explosives. 

I am pleased with this game, especially since I made it in 3 days. I could have made something better with the fish concept, but this coincided with other projects at that time, and this is the best I could produce with my skillset at the time. 

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